Project 005: Story-Driven 2D Platformer
Godot • 2D Platformer • Dialogue System • Team Project (4 people)
Promotional PV
A short trailer presenting the game’s mood, story beats, and key scenes.
Gameplay Demo 1
Shows the basic game loop: movement, jumping, combat, and dialogue triggers.
Gameplay Demo 2
Shows later progression: enemies, boss encounter, HP system, and scene transitions.
Tip: Due to storage limitations in NeoCities, I cannot upload the full gameplay video. Please contact me if you need it.
Implemented Features
- Player movement and jumping
- Attack and hit detection
- Enemy behaviours and spawning
- Boss fight mechanics
- HP bar / health system
- Auto dialogue triggers
- Scene switching & checkpoints
- Multiple maps / levels
- UI messages & feedback
- Polish: timing, tuning, and bug fixes
Code page will highlight representative scripts and explain how key systems were implemented.